But it was the “beginning” with the most exposure to the average gamer. Everyone hated it, nobody wanted it, yet seemingly more than enough still bought it, which ultimately lead us here.
Yet, which game exactly started it, isn’t important for my point being. It somewhere started, and we still purchased and decided with our moneyz if such practices are fine with us. And obviously it was fine or else this thread Wouldn’t be there.
The currency-selling started way before wow too. In one mmo the money-spiral went so far the drain that people who played 8 or more accounts simultaneously were the tits. You had to buy a 2nd acc at the very least to be half-way competitive. It disgusted me so bad that i ultimately quit this otherwise beautiful game (dark age of camelot).
As to cheats. I love cheats and use them to my hearts desire. Be it to see everything on the first run (there are too many games in my backlog nowadays) or to make a fun 2nd run, or just to skip things i don’t enjoy (like carryweight in an rpg, me being a hoarder). I never cheated in online games of course. That would beat the purpose. Using denuvo anticheat on a singleplayergame just to make cheating impossible so that people buy their cheats… That’s where they can really suck my schlong and I’ll just pirate.