This is an FYI for any Tribes: Ascend fans. Tribes 3 is basically being developed and published by Hi-Rez 2.0. Prophecy Games is a spin off of Hi-Rez Studio and is run by the owner.
For those not familiar with the history of T:A, Hi-Rez released the game as free-to-play, had some of the grindiest of grinds (took forever to unlock the spinfusor for just one class), and a monetization plan that was targeting whales. There were balancing issues that needed to be addressed, promised features left undeveloped like competitive, and they basically abandoned the game within a year. They moved their developers over to Smite while things degraded leaving the player base salty AF. You’ll have to visit that other site for the history, but this is probably a good starting point. And I can’t forget that the CEO never took responsibility for their horrible monetization plan.
Now I would hope that
Hi-RezProphecy would have learned from their mistakes because Tribes is one of those games I hold a special place for. However, they released a pair of day 1 DLCs that each costs more than the game itself.