I feel like you could say that about most games though. I wouldn’t say Cities Skylines is an RPG but you are fulfilling the role of a mayor. Chirper adds to the immersion aspect but I don’t think that’s enough to shift the genre.
Maybe it’s a hot take though. Kind of similarly I wouldn’t call F.E.A.R. a horror game. I’d say it’s an FPS with horror elements.
Grand Theft Auto IV gave players choice with actions instead of dialogue but I feel like the end result was similar to Cyberpunk.
Characters you decide not to kill will often help you for a bit but it doesn’t drastically effect the story. You still hit a notable point of no return that only really comes into play at the very end.
Personally that feels more like an adventure game. I don’t think Cyberpunk is very unique in what it did.