It ran like ass and was full of bugs, you just got lucky.
It ran like ass and was full of bugs, you just got lucky.
You could argue Cyberpunk had a lot of alpha testers as well, it just wasn’t labeled early access.
The lack of self awareness is outstanding.
The last game didn’t even have camping, you could just use items to heal past white health instead.
Kind of, yeah.
The difference is that the first game has a reusable ferrystone that you are given for free (patched in post launch) and you couldn’t buy them with real money.
DD2 has a much bigger map but you are still only allowed to teleport to the 2 big cities by default, fast travel is a lot more important than in the first game.
It looks like it was done on purpose to sell MTX rather than to make the game better, they knew ferrystones were a problem in the first game since they fixed it and still went ahead with this.
Maybe Capcom can sell free NPC murders in the MTX store as well.
I really like the first Watchdogs, it’s by no means the game that was promised but it’s still great.
I guess I’ll get it once the price goes down, the first one was fun.
Is it basically the same thing?
Something was off with the way fast travel worked but I didn’t expect they’d try to fucking sell it.
Pretty terrible, looks like you need to kill the NPCs in cities to get a good framerate.
Just don’t become addicted lol
I actually liked Starfield but the main quest is terrible, worst main quest line Bethesda has ever made.
The first game had a lot of good ideas for a story and messed up the execution of pretty much all of them but the dragon itself.
What a scumbag
Wasteland survival guide and the mechanist quest are some of my favorites but Fallout 3 has fantastic side quests in general.
Fallout 2, 3 and New Vegas are basically a pile of side quests with an optional main story.
I didn’t know the original had MTX at launch, looks like they didn’t learn from it.