• Gamoc@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    9 months ago

    They’re both masterpieces. Unfortunately a bunch of whiny children dislike the second one for whiny childish reasons. Its only real issue is pacing.

    • Ilflish@lemm.ee
      link
      fedilink
      English
      arrow-up
      0
      ·
      9 months ago

      There are some real complaints to be had. I think not liking the more realistic/explicit presentation of violence is fair. I think the visceral behaviour of games does make it a different experience to the same violence you’d see in a movie.

      I also think disliking Neil Druckmann as a person is valid, he has some quotes that seem snobby.

      Not enjoying cinematics games in general could also be an avenue for complaints but I think none of these are explicit complaints about tLoU2

      • Gamoc@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        9 months ago

        I mean personal preference is one thing, whilst issues are another. It doesn’t aim to not be violent or not use plenty of cutscenes.

        Yeah, Druckmann is a visionary creator, they all sound like that, just gotta put up with it really.

        • Ilflish@lemm.ee
          link
          fedilink
          English
          arrow-up
          0
          ·
          9 months ago

          Not all directors come across that way but signalling them as a visionary suggests some slight bias.

          I also don’t really understand what your trying to say above, isolating “preference” and “issues” doesn’t really make sense since issues form from preference and art is not objective.

          • Gamoc@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 months ago

            I didn’t say all directors come across that way, I said visionary creators do.