How does this KEEP GETTING WORSE??

  • I Cast Fist@programming.dev
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    9 months ago

    It’s a question of cost-benefit spending developer time on a feature not many people would use

    Which is super ironic when you look at games that had an obviously tacked-on, rushed multiplayer component in the first place, such as Spec Ops: The Line, Bioshock 2 and Mass Effect 3

    • Piemanding@sh.itjust.works
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      9 months ago

      Goldeneye 007. Yeah seriously. The most famous multiplayer game of its generation very nearly didn’t have multiplayer. It was tacked on when they finished the game and had a little bit of extra time and ROM storage.