I just think the game needs to tone down the insanity a just bit so one bad player, or even just two mediocre players, doesn’t spell imminent failure. Or just improve rewards for failures. 40 minutes is a lot of irl time to have completely wasted if you fail. A lot of people just don’t have that kind of time to burn.
I just think the game needs to tone down the insanity a just bit so one bad player, or even just two mediocre players, doesn’t spell imminent failure. Or just improve rewards for failures. 40 minutes is a lot of irl time to have completely wasted if you fail. A lot of people just don’t have that kind of time to burn.