Excellent analysis. Especially this part:
It will be much more productive to try to solve this with the handful of Browser vendors than trying to regulate each and every consent banner.
Early cookie banners were a bad experience but they were manageable. But now thing have transitioned into content-blocking modals, dark patterns, forced individual consent/rejection for each and every one of the 943 partners they’re selling your data to, sites that refuse to serve content if you reject tracking and other ways to frustrate the end user.
I’m done with every piece of shit predatory actor inventing their own way of malicious compliance with the GDPR. You either implement the user-friendly consent API or you get no more tracking at all. Paywall your shit for all I care, at least then you’ll have a sustainable business model.
Which is why you only buy games at 90+% off or through game bundles. Unless the developer proves the game is worth the money through all the positive things the community has to say about it.
Chances are good that your backlog is large enough that you can just wait for newer games to be priced reasonably, even if you’re buying games at sensible discounts.
Especially for single player games there is no real reason to play a game on release, other than the hype cycle. You might even be better served waiting a while and not be punished by issues that are patched after release.