This game is a ton of fun, I love the story, I love how easy it is to re-spec your character, but the experience of base building is hot garbage.
You use raw materials to make separate building materials. Kinda cool in theory, especially because everything is laid out on a pretty fine grid, allowing for a lot of freedom in placements.
But then you get better building materials, you go from Rough Stone to Cut Stone and guess what, you have to farm 700 stone again and all your previous building materials are literal trash because you can’t break them down into raw materials.
You can make bigger, better chests now? That’s great! Wait, why can’t I find it in the workbench menu next to the small chests? I have to talk to this other guy? Where do I find rugs? Is it my build hammer menu, the workbench menu, do I talk to the carpenter or the hunter?
It’s just awkward all around.
Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat.
I also generally prefer more structure and strict rules for things though.