Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!
Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.
Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.
So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂
Almost Anything Open World tbh
Every open world game has turned into the same “do this x times to get y reward that has no relevance whatsoever to the game”
I miss the days of games on rails. I could sit down, enjoy a game and play it through to the end in 10-20 hours. Now it seems like every game is trying to milk 100+ hours of gameplay time out of even the most basic of stories and mechanics.
Can’t stand media that thrusts you into a zany, fantastical world where completely insane shit happens constantly, nothing makes sense, there’s no consistency and you’re supposed to somehow keep going through the fever dream of a setting for however many hours before you can piece together what’s actually going on and become invested
Needless to say I bounced off Nier: Automata really hard
With you on BotW. Love the dungeons, but in terms of the open world I never felt the oooh, the aaah, the escapism that everyone cooed about etc. Gliding was fun!
Maybe this is because I’ve never played a Zelda game before so I have no nostalgia attached to it?
maybe this is because I’ve never played a Zelda game
Definitely not it. BotW is a great game, but it’s not a Zelda game. That’s my beef with it and TotK.
Maybe this is because I’ve never played a Zelda game before so I have no nostalgia attached to it?
Don’t know about that, because I very much grew up with Zelda for the Gameboy, SNES and of course N64 and I loved them all. Maybe it’s just Breath of the Wild…
In general anything with crafting and/or excessive loot. I find it very boring and especially when a game is advertised as “survival” when in reality it is just a crafting game with no real threat.
I agree in general, although I think Subnautica is still great despite being heavily crafting based.
Subnautica is almost an outlier to the rule but the ocean triggers a phobia so I can’t play it. The Long Dark is probably the best example of a survival game with crafting that I do really like.
Pokemon. It’s just a franchise of watered-down jrpgs imo.
Pokemon is about the universe it was created in. It was the perfect on the go game when we were children and it even had a great anime to go with it. When you were home, you watched Ash and Pikachu take on the world of pokemon. Everything looked so vibrant and cool. Then when it was time for you to go with your parents to a house party, you could play Pokemon on your Gameboy.
It’s just a nostalgia franchise now, but that’s okay. Most people are unhappy with how Game Freak is handling the role of building these games, but maybe one day they’ll make a turn.
Most Mario games in general. I can play Mario Kart or some of the sports games with friends if someone else chooses them, but the singleplayer Mario games just aren’t fun to me. The only exception is The Thousand Year Door. I tried the other Paper Mario games and none were as good.
I also agree on BotW. Nintendo was chasing the survival game trend and I guess it paid off for them, but I find the world empty and boring, made worse by the dull colours in the art style. The worst part is the durability system. If there was a way to repair items it might be okay, but everything is like tissue paper. Even higher end weapons are gone after a few enemies, so eventually I just started avoiding combat entirely. I’m certain they did that and kept it that way in TotK because they couldn’t think of anything else to reward players with for exploring their empty world.
dull colours
Bruh
Yes. I don’t mean it has a piss filter like Xbox 360 games. I mean the lighting washes everything out. Compare this screenshot to one from Wind Waker or Skyward Sword.
If your argument hinges on the colors being duller than The Wind Waker, perhaps you are setting the bar too high? TWW is more vibrant than 99% of modern games.
Man walks into a thread titled “Which games do you dislike, but the rest of the world loves them?”, proceeds to argue with the replies.
Outer Wilds. I think it’s a fine game with a pretty cool gimmick (time loop) and a neat story. The gameplay itself isn’t that fun. I think what ultimately ruined it for me was the online discourse about the game; every time it gets mentioned, hundreds of people flock to the comments to extol the philosophical storyline, and throw around hyperbolic descriptions like “life-changing”. Again, the story is pretty neat, but I was left underwhelmed after having been built up by fans of the game.