What you need to know
- As Dragon’s Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
- Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
- In response to the microtransactions, Dragon’s Dogma 2 is being review bombed, with the game currently sitting at “Mostly Negative” on Steam.
Kind of, yeah.
The difference is that the first game has a reusable ferrystone that you are given for free (patched in post launch) and you couldn’t buy them with real money.
DD2 has a much bigger map but you are still only allowed to teleport to the 2 big cities by default, fast travel is a lot more important than in the first game.
It looks like it was done on purpose to sell MTX rather than to make the game better, they knew ferrystones were a problem in the first game since they fixed it and still went ahead with this.
This is the big one for me. I don’t know how affordable they are in 2, but the fact DD:DA made them free in 1 shows there was some kind of issue. Was that just a design issue that’s been fixed in 2 or something more fundamental though? I can’t say without experience. Fast travel is absolutely in the game for free though, despite what some people are saying. It’s a lot more limited than most games, but this isn’t most games. It’s about as limited as the original at launch, a little less actually.
That permanent stone was only added in dark arisen after they removed the micro transactions. This system is exactly the same as the first game in launch.
I didn’t know the original had MTX at launch, looks like they didn’t learn from it.